X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.h;h=10b1ab650b3322fc078ded30be7115bac689f6f5;hb=ae9abd6be3e556d0a202cc5ab05668da715382c9;hp=329099ea341f31479bbb5e7063c062b226bba49d;hpb=b617c5d7b5283ad260a77f01e42e6170cabbc03d;p=libs%2Fgl.git diff --git a/source/scene.h b/source/scene.h index 329099ea..10b1ab65 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,38 +1,40 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ -#include -#include +#include #include "renderable.h" namespace Msp { namespace GL { -class Object; -class ObjectInstance; +class Culler; +/** +Scenes are containers for other Renderables. This is a base class that can't +be instantiated. Examples of available Scene types are SimpleScene, +InstancedScene and OrderedScene. +*/ class Scene: public Renderable { -private: - typedef std::set InstanceSet; - typedef std::map ObjectMap; - typedef std::set RenderableSet; - - ObjectMap objects; - RenderableSet renderables; +protected: + std::list cullers; + Scene() { } public: - void add(const Renderable &); - void remove(const Renderable &); + virtual ~Scene() { } + + virtual void add(const Renderable &) = 0; + virtual void remove(const Renderable &) = 0; + + void add_culler(Culler &); + void remove_culler(Culler &); + + using Renderable::render; + virtual void render(const Tag & = Tag()) const; - virtual void render(const Tag &tag = Tag()) const; +protected: + virtual void setup_cullers(const Renderer &) const; + virtual bool cull(const Renderer &, const Renderable &) const; }; } // namespace GL