X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.h;h=10b1ab650b3322fc078ded30be7115bac689f6f5;hb=ae9abd6be3e556d0a202cc5ab05668da715382c9;hp=19048eb305a9f2ca8e8a21eca741f4671ebf813e;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/scene.h b/source/scene.h index 19048eb3..10b1ab65 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,19 +1,24 @@ #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ +#include #include "renderable.h" namespace Msp { namespace GL { +class Culler; + /** Scenes are containers for other Renderables. This is a base class that can't -be instantiated. At the moment the available Scene types are SimpleScene, +be instantiated. Examples of available Scene types are SimpleScene, InstancedScene and OrderedScene. */ class Scene: public Renderable { protected: + std::list cullers; + Scene() { } public: virtual ~Scene() { } @@ -21,8 +26,15 @@ public: virtual void add(const Renderable &) = 0; virtual void remove(const Renderable &) = 0; + void add_culler(Culler &); + void remove_culler(Culler &); + using Renderable::render; virtual void render(const Tag & = Tag()) const; + +protected: + virtual void setup_cullers(const Renderer &) const; + virtual bool cull(const Renderer &, const Renderable &) const; }; } // namespace GL