X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.h;h=10b1ab650b3322fc078ded30be7115bac689f6f5;hb=8aea0f65f9ab7d603e47cf4479388af246cc8400;hp=3b35f45b5558702a0d7f33019456ab444e5b5be1;hpb=25c81b4953dd38993250321b9407ce8b0139cbeb;p=libs%2Fgl.git diff --git a/source/scene.h b/source/scene.h index 3b35f45b..10b1ab65 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,26 +1,24 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2010-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ +#include #include "renderable.h" namespace Msp { namespace GL { +class Culler; + /** Scenes are containers for other Renderables. This is a base class that can't -be instantiated. At the moment the available Scene types are SimpleScene, +be instantiated. Examples of available Scene types are SimpleScene, InstancedScene and OrderedScene. */ class Scene: public Renderable { protected: + std::list cullers; + Scene() { } public: virtual ~Scene() { } @@ -28,8 +26,15 @@ public: virtual void add(const Renderable &) = 0; virtual void remove(const Renderable &) = 0; + void add_culler(Culler &); + void remove_culler(Culler &); + using Renderable::render; virtual void render(const Tag & = Tag()) const; + +protected: + virtual void setup_cullers(const Renderer &) const; + virtual bool cull(const Renderer &, const Renderable &) const; }; } // namespace GL