X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.cpp;h=b8a74b59be7f3c6be74c85a179994c07345755ae;hb=3b159edbe4e80a2bc19c4c2fcd42cb996b9fbfe0;hp=1625ca32c7c74052cdec47cdf10f741d26115f12;hpb=d16abe533233dc15810fe6bdf4a873d36eefc5dc;p=libs%2Fgl.git diff --git a/source/scene.cpp b/source/scene.cpp index 1625ca32..b8a74b59 100644 --- a/source/scene.cpp +++ b/source/scene.cpp @@ -66,11 +66,15 @@ bool Scene::frustum_cull(const Renderable &renderable) const return false; Vector4 center = culling_matrix*(*matrix*compose(bsphere->get_center(), 1.0f)); - float radius = bsphere->get_radius(); + Vector4 x_axis = *matrix*Vector4(bsphere->get_radius(), 0.0f, 0.0f, 0.0f); + float radius_sq = inner_product(x_axis, x_axis); for(unsigned i=0; i<6; ++i) - if(inner_product(center, frustum_edges[i])>radius) + { + float distance = inner_product(center, frustum_edges[i]); + if(distance>0 && distance*distance>radius_sq) return true; + } return false; }