X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Froot.h;h=b79bca367d3e22c51ca3c86ad61bf6683728337e;hb=2b1a962fba03a01d641f5b6e2b8d75c6e71e2d40;hp=53f8ff3d74c37aa81a59478d37371719ad0e85c9;hpb=d88af5a7898020e4493fef8ec0cb9e88666b66df;p=libs%2Fgltk.git diff --git a/source/root.h b/source/root.h index 53f8ff3..b79bca3 100644 --- a/source/root.h +++ b/source/root.h @@ -2,6 +2,7 @@ #define MSP_GLTK_ROOT_H_ #include +#include #include #include #include @@ -14,10 +15,8 @@ namespace GLtk { class Label; /** -A Root is a special type of Panel that covers and entire Window and accepts -input from it. When created, a Root widget will take its size from the window -it is created for. The size can be changed, but a Root should always be -rendered to fill the window in order to get coordinates mapped correctly. +A Root is a special type of Panel that covers the entire viewport and receives +input from keyboard and mouse. */ class Root: public Panel, public sigc::trackable { @@ -26,18 +25,29 @@ public: private: const Resources &resources; - Graphics::Window &window; - Input::Keyboard keyboard; - Input::Mouse mouse; + Input::Keyboard *keyboard; + Input::Mouse *mouse; + bool own_input; Label *lbl_tooltip; int pointer_x; int pointer_y; Time::TimeStamp tooltip_timeout; Widget *tooltip_target; + Msp::GL::Camera camera; public: + /** Creates a Root widget for a window. The geometry is set to match the + window's size, and input devices are created automatically. */ Root(const Resources &, Graphics::Window &); + /** Creates a Root widget with custom input devices. If window is not null, + it is used to set the widget's initial geometry. */ + Root(const Resources &, Graphics::Window *, Input::Keyboard *, Input::Mouse *); +private: + void init(Graphics::Window *); +public: + virtual ~Root(); + virtual const char *get_class() const { return "root"; } const Resources &get_resources() const { return resources; } @@ -48,14 +58,18 @@ public: void render() const; private: - void button_press_event(unsigned); - void button_release_event(unsigned); - void axis_motion_event(unsigned, float, float); - void key_press_event(unsigned); - void key_release_event(unsigned); - void character_event(StringCodec::unichar); + bool button_press_event(unsigned); + bool button_release_event(unsigned); + bool axis_motion_event(unsigned, float, float); + bool key_press_event(unsigned); + bool key_release_event(unsigned); + bool character_event(StringCodec::unichar); void get_pointer(int &, int &); + void update_camera(); + + virtual void on_geometry_change(); + virtual void on_child_added(Widget &); }; } // namespace GLtk