X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Froot.h;h=b0751b688985265d76566894c5dab694863ef5c5;hb=4b52d16bc895f9d969383d7a7d6a3558c1972cc5;hp=2248ab87a82ea3c46dfb8508f1c6f6c8610eeff2;hpb=6be5b834084fb3ab421b94b6c4ad8eece6bab754;p=libs%2Fgltk.git diff --git a/source/root.h b/source/root.h index 2248ab8..b0751b6 100644 --- a/source/root.h +++ b/source/root.h @@ -1,40 +1,81 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_ROOT_H_ #define MSP_GLTK_ROOT_H_ -#include +#include +#include +#include +#include +#include +#include +#include +#include #include "panel.h" namespace Msp { namespace GLtk { +class Label; + /** -A Root is a special type of Panel that covers and entire Window and accepts -input from it. When created, a Root widget will take its size from the window -it is created for. The size can be changed, but a Root should always be -rendered to fill the window in order to get coordinates mapped correctly. +A Root is a special type of Panel that covers the entire viewport and receives +input from keyboard and mouse. */ -class Root: public Panel +class Root: public Panel, public sigc::trackable { +public: + sigc::signal signal_tooltip; + private: - Graphics::Window &window; + const Resources &resources; + Input::Keyboard *keyboard; + InputMethod *input_method; + Input::Mouse *mouse; + Input::Touchscreen *touchscreen; + bool own_input; + Label *lbl_tooltip; + int pointer_x; + int pointer_y; + Time::TimeStamp tooltip_timeout; + Widget *tooltip_target; + Msp::GL::Camera camera; + Msp::GL::Program *shprog; public: - Root(Resources &, Graphics::Window &); + /** Creates a Root widget for a window. The geometry is set to match the + window's size, and input devices are created automatically. */ + Root(const Resources &, Graphics::Window &); + + /** Creates a Root widget with custom input devices. If window is not null, + it is used to set the widget's initial geometry. */ + Root(const Resources &, Graphics::Window *, Input::Keyboard *, Input::Mouse *, Input::Touchscreen * = 0); private: + void init(Graphics::Window *); +public: + virtual ~Root(); + virtual const char *get_class() const { return "root"; } - void button_press_event(int, int, unsigned, unsigned); - void button_release_event(int, int, unsigned, unsigned); - void pointer_motion_event(int, int); - void key_press_event(unsigned, unsigned, wchar_t); - void key_release_event(unsigned, unsigned); - void translate_coords(int &, int &); + + const Resources &get_resources() const { return resources; } + virtual unsigned get_width() const { return geom.w; } + virtual unsigned get_height() const { return geom.h; } + + void tick(); + void render() const; + +private: + bool button_press_event(unsigned); + bool button_release_event(unsigned); + bool axis_motion_event(unsigned, float, float); + bool touch_press_event(unsigned); + bool touch_release_event(unsigned); + bool touch_motion_event(unsigned, float, float); + + void get_pointer(int &, int &); + void get_touch(unsigned, int &, int &); + void update_camera(); + + virtual void on_geometry_change(); + virtual void on_child_added(Widget &); }; } // namespace GLtk