X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Froot.h;h=9ebe7cf57d823fdf59cf63d25829251f51b0b806;hb=9f38197854e699a6093a906ab43f4238f3cd2388;hp=7cbd82744bb0d0426e6ff07108dfdbaded67896d;hpb=1e06dc208a02e68cf1bb127927e3ad5af3657c58;p=libs%2Fgltk.git diff --git a/source/root.h b/source/root.h index 7cbd827..9ebe7cf 100644 --- a/source/root.h +++ b/source/root.h @@ -1,16 +1,17 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007, 2009 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_ROOT_H_ #define MSP_GLTK_ROOT_H_ #include -#include +#include +#include +#include +#include +#include +#include +#include +#include #include +#include "mspgltk_api.h" #include "panel.h" namespace Msp { @@ -19,32 +20,67 @@ namespace GLtk { class Label; /** -A Root is a special type of Panel that covers and entire Window and accepts -input from it. When created, a Root widget will take its size from the window -it is created for. The size can be changed, but a Root should always be -rendered to fill the window in order to get coordinates mapped correctly. +A Root is a special type of Panel that covers the entire viewport and receives +input from keyboard and mouse. It can be used by itself or in a GL::Pipeline. +Due to its specialized nature it's recommended to not use it with Scenes or +other containers. */ -class Root: public Panel, public sigc::trackable +class MSPGLTK_API Root: public Panel, public GL::Renderable, public sigc::trackable { +public: + sigc::signal signal_tooltip; + private: - Graphics::Window &window; - Label *lbl_tooltip; - int pointer_x; - int pointer_y; - Msp::Time::TimeStamp tooltip_timeout; - Widget *tooltip_target; + Resources &resources; + Input::Keyboard *keyboard = 0; + InputMethod *input_method = 0; + Input::Mouse *mouse = 0; + Input::Touchscreen *touchscreen = 0; + bool own_input = false; + Label *lbl_tooltip = 0; + int pointer_x = 0; + int pointer_y = 0; + Time::TimeStamp tooltip_timeout; + Time::TimeStamp last_tick; + Widget *tooltip_target = 0; + Msp::GL::Camera camera; + Msp::GL::Program *shprog = 0; + Msp::GL::Blend blend; public: - Root(const Resources &, Graphics::Window &); + /** Creates a Root widget for a window. The geometry is set to match the + window's size, and input devices are created automatically. */ + Root(Resources &, Graphics::Window &); + + /** Creates a Root widget with custom input devices. If window is not null, + it is used to set the widget's initial geometry. */ + Root(Resources &, Graphics::Window *, Input::Keyboard *, Input::Mouse *, Input::Touchscreen * = 0); + virtual ~Root(); + + virtual const char *get_class() const { return "root"; } + + Resources &get_resources() const { return resources; } + virtual unsigned get_width() const { return geom.w; } + virtual unsigned get_height() const { return geom.h; } + void tick(); + virtual void setup_frame(GL::Renderer &); + virtual void render(GL::Renderer &, GL::Tag = GL::Tag()) const; + private: - virtual const char *get_class() const { return "root"; } - void button_press_event(int, int, unsigned, unsigned); - void button_release_event(int, int, unsigned, unsigned); - void pointer_motion_event(int, int); - void key_press_event(unsigned, unsigned, wchar_t); - void key_release_event(unsigned, unsigned); - void translate_coords(int &, int &); + bool button_press_event(unsigned); + bool button_release_event(unsigned); + bool axis_motion_event(unsigned, float, float); + bool touch_press_event(unsigned); + bool touch_release_event(unsigned); + bool touch_motion_event(unsigned, float, float); + + void get_pointer(int &, int &); + void get_touch(unsigned, int &, int &); + void update_camera(); + + virtual void on_size_change(); + virtual void on_child_added(Widget &); }; } // namespace GLtk