X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Froot.h;h=8e1bed9247e00bd2693bd9fe904ab16995591c9a;hb=5791712b89bda9d70987592620c659b7b9f2435b;hp=01153f50c681c56f37cd716740cb42a986616703;hpb=131ac8ff2c06f94d40f4bf98d4a6ec0d113cdffc;p=libs%2Fgltk.git diff --git a/source/root.h b/source/root.h index 01153f5..8e1bed9 100644 --- a/source/root.h +++ b/source/root.h @@ -1,25 +1,77 @@ #ifndef MSP_GLTK_ROOT_H_ #define MSP_GLTK_ROOT_H_ -#include +#include +#include +#include +#include +#include +#include +#include #include "panel.h" namespace Msp { namespace GLtk { -class Root: public Panel +class Label; + +/** +A Root is a special type of Panel that covers the entire viewport and receives +input from keyboard and mouse. +*/ +class Root: public Panel, public sigc::trackable { public: - Root(Resources &, Window &); + sigc::signal signal_tooltip; + +private: + const Resources &resources; + Input::Keyboard *keyboard; + Input::Mouse *mouse; + bool own_input; + Label *lbl_tooltip; + int pointer_x; + int pointer_y; + Time::TimeStamp tooltip_timeout; + Widget *tooltip_target; + Msp::GL::Camera camera; + Msp::GL::Program *shprog; + +public: + /** Creates a Root widget for a window. The geometry is set to match the + window's size, and input devices are created automatically. */ + Root(const Resources &, Graphics::Window &); + + /** Creates a Root widget with custom input devices. If window is not null, + it is used to set the widget's initial geometry. */ + Root(const Resources &, Graphics::Window *, Input::Keyboard *, Input::Mouse *); +private: + void init(Graphics::Window *); +public: + virtual ~Root(); + + virtual const char *get_class() const { return "root"; } + + const Resources &get_resources() const { return resources; } + virtual unsigned get_width() const { return geom.w; } + virtual unsigned get_height() const { return geom.h; } + + void tick(); + void render() const; + private: - Window &window; - - const char *get_class() const { return "root"; } - void button_press_event(int, int, unsigned, unsigned); - void button_release_event(int, int, unsigned, unsigned); - void pointer_motion_event(int, int); - void key_press_event(unsigned, unsigned, wchar_t); - void key_release_event(unsigned, unsigned); + bool button_press_event(unsigned); + bool button_release_event(unsigned); + bool axis_motion_event(unsigned, float, float); + bool key_press_event(unsigned); + bool key_release_event(unsigned); + bool character_event(StringCodec::unichar); + + void get_pointer(int &, int &); + void update_camera(); + + virtual void on_geometry_change(); + virtual void on_child_added(Widget &); }; } // namespace GLtk