X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Froot.h;h=4e5309fe888f23234ca4d1d976f17fb0b596a742;hb=eb6eee5fabf05abca4a0434c2a8f8f62c900afec;hp=db8170657b04e1dba64311c4f38012899e496b97;hpb=326def6adb29e42ace7a1f1e8455b6d710a23588;p=libs%2Fgltk.git diff --git a/source/root.h b/source/root.h index db81706..4e5309f 100644 --- a/source/root.h +++ b/source/root.h @@ -1,15 +1,10 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007, 2009 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_ROOT_H_ #define MSP_GLTK_ROOT_H_ #include -#include +#include +#include +#include #include #include "panel.h" @@ -19,19 +14,19 @@ namespace GLtk { class Label; /** -A Root is a special type of Panel that covers and entire Window and accepts -input from it. When created, a Root widget will take its size from the window -it is created for. The size can be changed, but a Root should always be -rendered to fill the window in order to get coordinates mapped correctly. +A Root is a special type of Panel that covers the entire viewport and receives +input from keyboard and mouse. */ -class Root: public Panel, public Graphics::EventSource, public sigc::trackable +class Root: public Panel, public sigc::trackable { public: sigc::signal signal_tooltip; private: const Resources &resources; - Graphics::Window &window; + Input::Keyboard *keyboard; + Input::Mouse *mouse; + bool own_input; Label *lbl_tooltip; int pointer_x; int pointer_y; @@ -39,8 +34,16 @@ private: Widget *tooltip_target; public: + /** Creates a Root widget for a window. The geometry is set to match the + window's size, and input devices are created automatically. */ Root(const Resources &, Graphics::Window &); + Root(const Resources &, Input::Keyboard *, Input::Mouse *); +private: + void init(); +public: + virtual ~Root(); + virtual const char *get_class() const { return "root"; } const Resources &get_resources() const { return resources; } @@ -51,13 +54,14 @@ public: void render() const; private: - void button_press_event(int, int, unsigned, unsigned); - void button_release_event(int, int, unsigned, unsigned); - void pointer_motion_event(int, int); - void key_press_event(unsigned, unsigned, wchar_t); - void key_release_event(unsigned, unsigned); + void button_press_event(unsigned); + void button_release_event(unsigned); + void axis_motion_event(unsigned, float, float); + void key_press_event(unsigned); + void key_release_event(unsigned); + void character_event(StringCodec::unichar); - void translate_coords(int &, int &); + void get_pointer(int &, int &); }; } // namespace GLtk