X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Froot.cpp;h=a90ea5a23d9eec4a3b3bacc34b94fb1a912b8b4c;hb=79af58bcfa941e0f2c33b172c9e924522ebcdfea;hp=f4bad55beb546dfa91ee0dd9d960a7a0451b2fed;hpb=2b1a962fba03a01d641f5b6e2b8d75c6e71e2d40;p=libs%2Fgltk.git diff --git a/source/root.cpp b/source/root.cpp index f4bad55..a90ea5a 100644 --- a/source/root.cpp +++ b/source/root.cpp @@ -1,4 +1,7 @@ #include +#include +#include +#include #include #include #include @@ -13,15 +16,17 @@ Root::Root(const Resources &r, Graphics::Window &window): resources(r), keyboard(new Input::Keyboard(window)), mouse(new Input::Mouse(window)), + touchscreen(0), own_input(true) { init(&window); } -Root::Root(const Resources &r, Graphics::Window *window, Input::Keyboard *k, Input::Mouse *m): +Root::Root(const Resources &r, Graphics::Window *window, Input::Keyboard *k, Input::Mouse *m, Input::Touchscreen *t): resources(r), keyboard(k), mouse(m), + touchscreen(t), own_input(false) { init(window); @@ -38,6 +43,18 @@ void Root::init(Graphics::Window *window) camera.set_orthographic(geom.w, geom.h); update_camera(); + if(GL::ARB_shader_objects) + { + shprog = new GL::Program; + GL::ProgramBuilder::StandardFeatures features; + features.material = true; + features.texture = true; + GL::ProgramBuilder(features).add_shaders(*shprog); + shprog->link(); + } + else + shprog = 0; + update_style(); if(mouse) @@ -53,10 +70,18 @@ void Root::init(Graphics::Window *window) keyboard->signal_button_release.connect(sigc::mem_fun(this, &Root::key_release_event)); keyboard->signal_character.connect(sigc::mem_fun(this, &Root::character_event)); } + + if(touchscreen) + { + touchscreen->signal_button_press.connect(sigc::mem_fun(this, &Root::touch_press_event)); + touchscreen->signal_button_release.connect(sigc::mem_fun(this, &Root::touch_release_event)); + touchscreen->signal_axis_motion.connect(sigc::mem_fun(this, &Root::touch_motion_event)); + } } Root::~Root() { + delete shprog; if(own_input) { delete keyboard; @@ -115,6 +140,7 @@ void Root::render() const GL::Bind bind_blend(GL::Blend::alpha()); GL::Renderer renderer(&camera); + renderer.set_shader_program(shprog); Widget::render(renderer); } @@ -226,12 +252,68 @@ bool Root::character_event(StringCodec::unichar ch) return false; } +bool Root::touch_press_event(unsigned finger) +{ + if(visible) + { + Widget *old_focus = touch_focus; + + int x, y; + get_touch(finger, x, y); + touch_press(x, y, finger); + + if(touch_focus || old_focus) + return true; + } + + return false; +} + +bool Root::touch_release_event(unsigned finger) +{ + if(visible) + { + Widget *old_focus = touch_focus; + + int x, y; + get_touch(finger, x, y); + touch_release(x, y, finger); + + if(touch_focus || old_focus) + return true; + } + + return false; +} + +bool Root::touch_motion_event(unsigned axis, float, float) +{ + if(visible) + { + unsigned finger = axis/2; + int x, y; + get_touch(finger, x, y); + touch_motion(x, y, finger); + + if(touch_focus) + return true; + } + + return false; +} + void Root::get_pointer(int &x, int &y) { x = (mouse->get_axis_value(0)*0.5+0.5)*geom.w; y = (mouse->get_axis_value(1)*0.5+0.5)*geom.h; } +void Root::get_touch(unsigned finger, int &x, int &y) +{ + x = (touchscreen->get_axis_value(finger*2)*0.5+0.5)*geom.w; + y = (touchscreen->get_axis_value(finger*2+1)*0.5+0.5)*geom.h; +} + void Root::update_camera() { camera.set_position(GL::Vector3(geom.w/2.0f, geom.h/2.0f, geom.h/2.0f));