X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources.h;h=ce85b972aec6ecae2003054dc7cd8fa5a29176c0;hb=56c41b294aa47a38ac3e1be70d4868f260cb4274;hp=e4d7f731cf10aff1f634e97810a81d9c85cc479d;hpb=ae991f3bbd83fa0afff5e1fc31be50e1f2d17875;p=libs%2Fgltk.git diff --git a/source/resources.h b/source/resources.h index e4d7f73..ce85b97 100644 --- a/source/resources.h +++ b/source/resources.h @@ -1,18 +1,16 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_RESOURCES_H_ #define MSP_GLTK_RESOURCES_H_ #include +#include +#include +#include #include #include +#include #include #include "graphic.h" +#include "mspgltk_api.h" #include "style.h" namespace Msp { @@ -22,12 +20,8 @@ namespace GLtk { Stores resources such as styles and graphics. All widgets require a Resources instance in constructor. */ -class Resources: public DataFile::Collection +class MSPGLTK_API Resources: public DataFile::Collection { -private: - FS::Path path; - GL::Font *default_font; - public: class Loader: public Collection::Loader { @@ -39,19 +33,28 @@ public: private: void default_font(const std::string &); void font(const std::string &); - void style(const std::string &); }; +private: + FS::Path path; + GL::Font *default_font; + DataFile::DirectorySource *dir_src; + +public: Resources(); Resources(const FS::Path &); private: void init(); - public: - void set_path(const FS::Path &); + ~Resources(); + const GL::Font &get_default_font() const; + const GL::Sampler &get_default_sampler() const; + private: - GL::Font *create_font(const std::string &); + GL::Module *create_module(const std::string &); + GL::Program *create_program(const std::string &); + GL::Sampler *create_sampler(const std::string &); GL::Texture2D *create_texture(const std::string &); };