X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources.h;h=838b022989b69eb9ea73c31c5cb57a6da4ab62bd;hb=859015dce969a0d9ba2bc603d6dbb2685159e393;hp=e2503298c5ce59fe0ba04570700970abeb9d881a;hpb=7db48f2836ec42c6e2dbeff336634a03bc6d7a62;p=libs%2Fgl.git diff --git a/source/resources.h b/source/resources.h index e2503298..838b0229 100644 --- a/source/resources.h +++ b/source/resources.h @@ -1,12 +1,15 @@ #ifndef MSP_GL_RESOURCES_H_ #define MSP_GL_RESOURCES_H_ +#include #include #include "texture.h" namespace Msp { namespace GL { +class Mesh; +class Program; class ResourceManager; class Texture2D; @@ -24,6 +27,10 @@ private: public: Resources(); +private: + static DataFile::BuiltinSource &get_builtins(); + +public: void set_default_texture_filter(TextureFilter); /** Enables or disables sRGB conversion. If enabled, textures and material @@ -35,7 +42,9 @@ public: void set_resource_manager(ResourceManager *); protected: + Mesh *create_mesh(const std::string &); Texture2D *create_texture2d(const std::string &); + Program *create_program(const std::string &); }; } // namespace GL