X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources.h;h=6a1c603c050766487a27995270c65d136f55ba91;hb=81c4024fb6acf37df702a803dc4efdf82a81525a;hp=77987e88c29ad8a023c8adc7f6b6f9c98410aae6;hpb=9072069993704481d93b71add1f1ecda1009ae88;p=libs%2Fgltk.git diff --git a/source/resources.h b/source/resources.h index 77987e8..6a1c603 100644 --- a/source/resources.h +++ b/source/resources.h @@ -2,10 +2,15 @@ #define MSP_GLTK_RESOURCES_H_ #include +#include +#include +#include #include #include +#include #include #include "graphic.h" +#include "mspgltk_api.h" #include "style.h" namespace Msp { @@ -15,12 +20,8 @@ namespace GLtk { Stores resources such as styles and graphics. All widgets require a Resources instance in constructor. */ -class Resources: public DataFile::Collection +class MSPGLTK_API Resources: public DataFile::Collection { -private: - FS::Path path; - GL::Font *default_font; - public: class Loader: public Collection::Loader { @@ -34,12 +35,23 @@ public: void font(const std::string &); }; +private: + FS::Path path; + GL::Font *default_font = nullptr; + DataFile::DirectorySource *dir_src = nullptr; + public: Resources(); + Resources(const FS::Path &); + ~Resources(); const GL::Font &get_default_font() const; + const GL::Sampler &get_default_sampler() const; private: + GL::Module *create_module(const std::string &); + GL::Program *create_program(const std::string &); + GL::Sampler *create_sampler(const std::string &); GL::Texture2D *create_texture(const std::string &); };