X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources.cpp;h=c28cdd07cf2d5f6a86814c44aa053ca674005e9f;hb=635e5dc39adf09051bdacadbc402ddf22f7807a3;hp=fe59860d8cbbcd6ec9017bbdc70d162e8eff669e;hpb=207da74ff155973509f13d714bda28f9d8fc3f42;p=libs%2Fgl.git diff --git a/source/resources.cpp b/source/resources.cpp index fe59860d..c28cdd07 100644 --- a/source/resources.cpp +++ b/source/resources.cpp @@ -40,7 +40,7 @@ Resources::Resources(): add_type().keyword("font"); add_type().suffix(".kframe").keyword("keyframe"); add_type().suffix(".lightn").keyword("lighting"); - add_type().suffix(".mat").keyword("material"); + add_type().suffix(".mat").creator(&Resources::create_material); add_type().keyword("mesh").creator(&Resources::create_mesh); add_type().keyword("object"); add_type().suffix(".pipe").keyword("pipeline"); @@ -90,12 +90,25 @@ void Resources::set_resource_manager(ResourceManager *m) resource_manager = m; } +Material *Resources::create_material(const string &name) +{ + if(RefPtr io = open_raw(name)) + { + DataFile::Parser parser(*io, name); + Material::GenericLoader ldr(this); + ldr.load(parser); + return ldr.get_material(); + } + + return 0; +} + Mesh *Resources::create_mesh(const string &name) { if(!resource_manager) return 0; - if(RefPtr io = open_from_sources(name)) + if(RefPtr io = open_raw(name)) { RefPtr mesh = new Mesh(resource_manager); resource_manager->set_resource_location(*mesh, *this, name); @@ -108,10 +121,10 @@ Mesh *Resources::create_mesh(const string &name) Texture2D *Resources::create_texture2d(const string &name) { string ext = FS::extpart(name); - if(ext==".tex2d") + if(ext==".tex2d" && !resource_manager) return 0; - if(RefPtr io = open_from_sources(name)) + if(RefPtr io = open_raw(name)) { Graphics::Image image; if(!resource_manager) @@ -119,20 +132,30 @@ Texture2D *Resources::create_texture2d(const string &name) RefPtr tex = new Texture2D(resource_manager); - if(is_mipmapped(default_tex_filter)) + if(ext==".tex2d") { - tex->set_generate_mipmap(true); - tex->set_mag_filter(LINEAR); + DataFile::Parser parser(*io, name); + Texture2D::Loader ldr(*tex, *this); + ldr.load(parser); } else - tex->set_mag_filter(default_tex_filter); - tex->set_min_filter(default_tex_filter); - tex->set_max_anisotropy(default_tex_anisotropy); + { + Sampler &samp = tex->get_default_sampler(); + if(is_mipmapped(default_tex_filter)) + { + tex->set_auto_generate_mipmap(true); + samp.set_mag_filter(LINEAR); + } + else + samp.set_mag_filter(default_tex_filter); + samp.set_min_filter(default_tex_filter); + samp.set_max_anisotropy(default_tex_anisotropy); + } if(resource_manager) resource_manager->set_resource_location(*tex, *this, name); else - tex->image(image, srgb_conversion); + tex->image(image); return tex.release(); } @@ -145,7 +168,7 @@ Program *Resources::create_program(const string &name) if(ext==".shader") return 0; - if(RefPtr io = open_from_sources(name)) + if(RefPtr io = open_raw(name)) { ProgramCompiler compiler; compiler.compile(*io, this, name);