X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources.cpp;h=79c5e85fbe47764e0cca300f15c8acb3ff350450;hb=9d696772b2194b67d8e3e4da11169900eab58c0d;hp=9583994710f5acab1d6b8517e9277ae223b082be;hpb=448decd4cb4baedc7975263a09cb065c25711547;p=libs%2Fgl.git diff --git a/source/resources.cpp b/source/resources.cpp index 95839947..79c5e85f 100644 --- a/source/resources.cpp +++ b/source/resources.cpp @@ -8,6 +8,7 @@ #include "object.h" #include "pose.h" #include "program.h" +#include "resourcemanager.h" #include "resources.h" #include "technique.h" #include "texture2d.h" @@ -20,7 +21,8 @@ namespace GL { Resources::Resources(): default_tex_filter(LINEAR_MIPMAP_LINEAR), - srgb_conversion(false) + srgb_conversion(false), + resource_manager(0) { add_type().suffix(".anim").keyword("animation"); add_type().suffix(".arma").keyword("armature"); @@ -46,6 +48,11 @@ void Resources::set_srgb_conversion(bool c) srgb_conversion = c; } +void Resources::set_resource_manager(ResourceManager *m) +{ + resource_manager = m; +} + Texture2D *Resources::create_texture2d(const string &name) { string ext = FS::extpart(name); @@ -55,9 +62,10 @@ Texture2D *Resources::create_texture2d(const string &name) if(RefPtr io = open_from_sources(name)) { Graphics::Image image; - image.load_io(*io); + if(!resource_manager) + image.load_io(*io); - RefPtr tex = new GL::Texture2D; + RefPtr tex = new GL::Texture2D(resource_manager); if(default_tex_filter==NEAREST_MIPMAP_NEAREST || default_tex_filter==NEAREST_MIPMAP_LINEAR || default_tex_filter==LINEAR_MIPMAP_NEAREST || default_tex_filter==LINEAR_MIPMAP_LINEAR) @@ -69,7 +77,11 @@ Texture2D *Resources::create_texture2d(const string &name) tex->set_mag_filter(default_tex_filter); tex->set_min_filter(default_tex_filter); - tex->image(image, srgb_conversion); + // TODO Somehow pass the srgb flag if a resource manager is in use + if(resource_manager) + resource_manager->set_resource_location(*tex, *this, name); + else + tex->image(image, srgb_conversion); return tex.release(); }