X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources.cpp;h=61d05c9b3d831867e8b36af2f1f8cb70bb916c58;hb=6a7510a74193ad442bfe82d8377606c3cb66e6b2;hp=79c5e85fbe47764e0cca300f15c8acb3ff350450;hpb=9d696772b2194b67d8e3e4da11169900eab58c0d;p=libs%2Fgl.git diff --git a/source/resources.cpp b/source/resources.cpp index 79c5e85f..61d05c9b 100644 --- a/source/resources.cpp +++ b/source/resources.cpp @@ -1,4 +1,5 @@ #include +#include #include "animation.h" #include "armature.h" #include "font.h" @@ -20,7 +21,7 @@ namespace Msp { namespace GL { Resources::Resources(): - default_tex_filter(LINEAR_MIPMAP_LINEAR), + default_tex_filter(SGIS_generate_mipmap ? LINEAR_MIPMAP_LINEAR : LINEAR), srgb_conversion(false), resource_manager(0) { @@ -29,7 +30,7 @@ Resources::Resources(): add_type().keyword("font"); add_type().suffix(".kframe").keyword("keyframe"); add_type().suffix(".mat").keyword("material"); - add_type().keyword("mesh"); + add_type().keyword("mesh").creator(&Resources::create_mesh); add_type().keyword("object"); add_type().keyword("pose"); add_type().keyword("shader"); @@ -53,6 +54,21 @@ void Resources::set_resource_manager(ResourceManager *m) resource_manager = m; } +Mesh *Resources::create_mesh(const string &name) +{ + if(!resource_manager) + return 0; + + if(RefPtr io = open_from_sources(name)) + { + RefPtr mesh = new GL::Mesh(resource_manager); + resource_manager->set_resource_location(*mesh, *this, name); + return mesh.release(); + } + + return 0; +} + Texture2D *Resources::create_texture2d(const string &name) { string ext = FS::extpart(name); @@ -77,7 +93,6 @@ Texture2D *Resources::create_texture2d(const string &name) tex->set_mag_filter(default_tex_filter); tex->set_min_filter(default_tex_filter); - // TODO Somehow pass the srgb flag if a resource manager is in use if(resource_manager) resource_manager->set_resource_location(*tex, *this, name); else