X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources.cpp;h=2637b12b94f6e182976cf5081dc1442998cc88cc;hb=6dc2da27f0831d4172fcfeba4900616fd6c844b8;hp=6f5b0712c1e4a2a403e39b9823ed6577afadc0d8;hpb=e55f79ccb21e8c1be3d86f127e3ec1583e58ce92;p=libs%2Fgl.git diff --git a/source/resources.cpp b/source/resources.cpp index 6f5b0712..2637b12b 100644 --- a/source/resources.cpp +++ b/source/resources.cpp @@ -1,6 +1,5 @@ #include #include -#include #include "animation.h" #include "armature.h" #include "font.h" @@ -27,7 +26,7 @@ namespace GL { void init_shaderlib(DataFile::BuiltinSource &); Resources::Resources(): - default_tex_filter(SGIS_generate_mipmap ? LINEAR_MIPMAP_LINEAR : LINEAR), + default_tex_filter(Texture::can_generate_mipmap() ? LINEAR_MIPMAP_LINEAR : LINEAR), srgb_conversion(false), resource_manager(0) { @@ -86,7 +85,7 @@ Mesh *Resources::create_mesh(const string &name) if(RefPtr io = open_from_sources(name)) { - RefPtr mesh = new GL::Mesh(resource_manager); + RefPtr mesh = new Mesh(resource_manager); resource_manager->set_resource_location(*mesh, *this, name); return mesh.release(); } @@ -106,7 +105,7 @@ Texture2D *Resources::create_texture2d(const string &name) if(!resource_manager) image.load_io(*io); - RefPtr tex = new GL::Texture2D(resource_manager); + RefPtr tex = new Texture2D(resource_manager); if(is_mipmapped(default_tex_filter)) {