X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources%2Fresources.h;h=37de5d8cfc80482badc99343ff617dd21d0ff692;hb=dbc91b65728ab9c0e574bb1127cfe4d2da55de7f;hp=3036c2f463ef44425d0a4f48939a84fb363aae37;hpb=dccad64b2ec82249d850b9745614042171499972;p=libs%2Fgl.git diff --git a/source/resources/resources.h b/source/resources/resources.h index 3036c2f4..37de5d8c 100644 --- a/source/resources/resources.h +++ b/source/resources/resources.h @@ -12,6 +12,7 @@ class Mesh; class Module; class Program; class ResourceManager; +class Scene; class Texture2D; /** @@ -20,20 +21,29 @@ application-specific collection. */ class Resources: virtual public DataFile::Collection { +public: + class Loader: public DataFile::DerivedObjectLoader + { + public: + Loader(Resources &); + + private: + void scene(const std::string &); + }; + private: - TextureFilter default_tex_filter; - float default_tex_anisotropy; bool srgb_conversion; ResourceManager *resource_manager; + static Resources *global_resources; + public: - Resources(); + Resources(bool = true); + virtual ~Resources(); + static Resources &get_global(); static const DataFile::CollectionSource &get_builtins(); - void set_default_texture_filter(TextureFilter); - void set_default_texture_anisotropy(float); - /** Enables or disables sRGB conversion. If enabled, textures and material colors are converted from sRGB to linear color space when loaded. */ DEPRECATED void set_srgb_conversion(bool); @@ -45,9 +55,13 @@ public: protected: Material *create_material(const std::string &); Mesh *create_mesh(const std::string &); + Scene *create_scene(const std::string &); Texture2D *create_texture2d(const std::string &); Module *create_module(const std::string &); Program *create_program(const std::string &); + + template + void set_debug_name(const std::string &, T &); }; } // namespace GL