X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources%2Fresources.cpp;h=dc034746652c0559a60972b8613e4d93956bb054;hb=d2f75fa9ccf8252ff8a750071b26e77047a346cb;hp=d52dbe34fb61c745e74c4cad108cdd0a604990e7;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266;p=libs%2Fgl.git diff --git a/source/resources/resources.cpp b/source/resources/resources.cpp index d52dbe34..dc034746 100644 --- a/source/resources/resources.cpp +++ b/source/resources/resources.cpp @@ -12,7 +12,6 @@ #include "pipelinetemplate.h" #include "pose.h" #include "program.h" -#include "programcompiler.h" #include "resourcemanager.h" #include "resources.h" #include "sampler.h" @@ -21,6 +20,7 @@ #include "texture2d.h" #include "texture2darray.h" #include "texturecube.h" +#include "glsl/compiler.h" using namespace std; @@ -28,6 +28,7 @@ namespace Msp { namespace GL { void init_shaderlib(DataFile::BuiltinSource &); +void init_builtin_data(DataFile::BuiltinSource &); Resources::Resources(): default_tex_filter(Texture::can_generate_mipmap() ? LINEAR_MIPMAP_LINEAR : LINEAR), @@ -65,6 +66,7 @@ const DataFile::CollectionSource &Resources::get_builtins() if(!init_done) { + init_builtin_data(builtins); init_shaderlib(builtins); init_done = true; } @@ -172,8 +174,9 @@ Program *Resources::create_program(const string &name) if(RefPtr io = open_raw(name)) { - ProgramCompiler compiler; - compiler.compile(*io, this, name); + SL::Compiler compiler; + compiler.load_source(*io, this, name); + compiler.compile(); RefPtr program = new Program; compiler.add_shaders(*program); program->link();