X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fresources%2Fresource.h;h=2a312e960acd8b1595dc5a93fe03a5b8ed54cff7;hb=HEAD;hp=1fdbb3ef3fd906142a92a13b2e1e3ed3add4225f;hpb=38712d8ecc57d043a2419ffbaeeb57f7a6586f14;p=libs%2Fgl.git diff --git a/source/resources/resource.h b/source/resources/resource.h index 1fdbb3ef..2a312e96 100644 --- a/source/resources/resource.h +++ b/source/resources/resource.h @@ -2,6 +2,7 @@ #define MSP_GL_RESOURCE_H_ #include +#include #include namespace Msp { @@ -10,7 +11,7 @@ namespace GL { class ResourceManager; class Resources; -class Resource +class Resource: public NonCopyable { public: class AsyncLoader @@ -29,6 +30,7 @@ protected: void *manager_data = 0; Resource() = default; + Resource(Resource &&); public: virtual ~Resource(); @@ -41,7 +43,7 @@ public: /** Returns the amount of graphics memory used by this resource. The returned value must not change while the resource is loaded. */ - virtual std::uint64_t get_data_size() const = 0; + virtual std::size_t get_data_size() const = 0; virtual void unload() = 0; };