X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderpass.h;h=ac752ae230c5c9b7d6435d2fc8de2938b3426b55;hb=15f4fded5d6d2a5f22e41e50891e783c026688c0;hp=acbe29491cf9f493477663f8f51954ef63de2605;hpb=d51a234320449909eb34c802faa1f0c516ef70a0;p=libs%2Fgl.git diff --git a/source/renderpass.h b/source/renderpass.h index acbe2949..ac752ae2 100644 --- a/source/renderpass.h +++ b/source/renderpass.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2008, 2010 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_RENDERPASS_H_ #define MSP_GL_RENDERPASS_H_ @@ -28,7 +21,7 @@ This includes shader and data for it, material and texturing. XXX Does not delete inline texture from datafiles properly */ -class RenderPass: public Bindable +class RenderPass { public: class Loader: public DataFile::CollectionObjectLoader @@ -39,10 +32,10 @@ public: private: void init(); - virtual void finish(); - void material(); + void material_inline(); void material(const std::string &); void texunit(unsigned); + void texunit_named(unsigned, const std::string &); void uniforms(); }; @@ -64,10 +57,11 @@ private: void texture2d(); }; - Program *shprog; - ProgramData *shdata; + const Program *shprog; + RefPtr shdata; RefPtr material; Texturing *texturing; + std::map tex_names; RenderPass &operator=(const RenderPass &); public: @@ -75,12 +69,14 @@ public: RenderPass(const RenderPass &); ~RenderPass(); + void set_shader_program(const Program *, const ProgramData *); + const Program *get_shader_program() const { return shprog; } + const ProgramData *get_shader_data() const { return shdata.get(); } void set_material(const Material *); + const Material *get_material() const { return material.get(); } void set_texture(unsigned, const Texture *); - - void bind() const; - - static void unbind(); + const Texturing *get_texturing() const { return texturing; } + int get_texture_index(const std::string &) const; }; } // namespace GL