X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderpass.h;h=10960b3f37cb1b082d0cf26d20404514297982b8;hb=cd446554e998204eaba22504b7b28227feb8edbb;hp=e2ea4c97175eb6a62e14bfa6ec636a4c63b12b1d;hpb=42ace9ac1350d3ae009bdd2fb335ac1e57d1b36b;p=libs%2Fgl.git diff --git a/source/renderpass.h b/source/renderpass.h index e2ea4c97..10960b3f 100644 --- a/source/renderpass.h +++ b/source/renderpass.h @@ -8,6 +8,7 @@ Distributed under the LGPL #ifndef MSP_GL_RENDERPASS_H_ #define MSP_GL_RENDERPASS_H_ +#include #include #include "bindable.h" @@ -36,30 +37,35 @@ public: void init(); virtual void finish(); void material(); - void shader(const std::string &); - void texture(const std::string &); + void material(const std::string &); + void texunit(unsigned); void uniforms(); }; private: struct TextureSlot { - class Loader: public DataFile::ObjectLoader + class Loader: public DataFile::CollectionObjectLoader { public: Loader(TextureSlot &); + Loader(TextureSlot &, Collection &); + + private: + void init(); + void texture(const std::string &); + void texture2d(); }; - const Texture *texture; - std::string name; + unsigned index; + RefPtr texture; - TextureSlot(const Texture *); + TextureSlot(unsigned); }; Program *shprog; ProgramData *shdata; - bool own_material; - const Material *material; + RefPtr material; std::vector textures; RenderPass &operator=(const RenderPass &); @@ -69,8 +75,7 @@ public: ~RenderPass(); void set_material(const Material *); - unsigned get_texture_index(const std::string &) const; - void set_texture(const std::string &, const Texture *); + void set_texture(unsigned, const Texture *); void bind() const;