X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderpass.cpp;h=4e3b1f1332bbd0dcda294940821d61be091604f3;hb=b856ccc893a102536048e8d67a6577a31ebdf166;hp=55776cca1e9abb6ab374fc794771b7ba4e8ddc2f;hpb=639238c53510fb9483e92fb1b808d33fce992bff;p=libs%2Fgl.git diff --git a/source/renderpass.cpp b/source/renderpass.cpp index 55776cca..4e3b1f13 100644 --- a/source/renderpass.cpp +++ b/source/renderpass.cpp @@ -52,10 +52,21 @@ RenderPass::~RenderPass() delete texturing; } +void RenderPass::ensure_private_shader_data() +{ + if(!shprog) + throw invalid_operation("RenderPass::ensure_private_shader_data"); + + if(!shdata) + shdata = new ProgramData(shprog); + else if(shdata.refcount() > 1) + shdata = new ProgramData(*shdata); +} + void RenderPass::set_shader_program(const Program *prog, const ProgramData *data) { shprog = prog; - shdata = new ProgramData(*data); + shdata = (data ? new ProgramData(*data) : 0); } const string &RenderPass::get_slotted_uniform_name(const string &slot) const @@ -153,12 +164,13 @@ void RenderPass::Loader::texunit_named(unsigned i, const string &n) { texunit(i); obj.tex_names[n] = i; + obj.ensure_private_shader_data(); + obj.shdata->uniform(n, static_cast(i)); } void RenderPass::Loader::uniforms() { - if(!obj.shprog) - throw invalid_operation("RenderPass::Loader::uniforms"); + obj.ensure_private_shader_data(); RefPtr shd = new ProgramData(obj.shprog); load_sub(*shd); obj.shdata = shd.release();