X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderpass.cpp;h=34a311e79ece2f7e4df91d382010dca39137be1f;hb=41368577ab4c4091e19d4e9cbbf8fbf2cfbdddca;hp=d2ce1652fa682138bd5592dd7698e7b4b01060d5;hpb=96e13fc706ba4e1702ff90eb999ee0660278cb0d;p=libs%2Fgl.git diff --git a/source/renderpass.cpp b/source/renderpass.cpp index d2ce1652..34a311e7 100644 --- a/source/renderpass.cpp +++ b/source/renderpass.cpp @@ -52,6 +52,15 @@ RenderPass::~RenderPass() delete texturing; } +void RenderPass::finalize_material() +{ + ensure_private_shader_data(); + + if(!texturing) + texturing = new Texturing; + material->attach_textures_to(*texturing, *shdata); +} + void RenderPass::ensure_private_shader_data() { if(!shprog) @@ -84,6 +93,7 @@ void RenderPass::set_material(const Material *mat) { material = mat; material.keep(); + finalize_material(); } void RenderPass::set_texture(unsigned index, const Texture *tex) @@ -139,18 +149,17 @@ void RenderPass::Loader::init() void RenderPass::Loader::material_inline() { - RefPtr mat = new Material; - if(coll) - load_sub(*mat, get_collection()); - else - load_sub(*mat); - obj.material = mat; + Material::GenericLoader ldr(coll); + load_sub_with(ldr); + obj.material = ldr.get_material(); + obj.finalize_material(); } void RenderPass::Loader::material(const string &name) { obj.material = &get_collection().get(name); obj.material.keep(); + obj.finalize_material(); } void RenderPass::Loader::texunit(unsigned i) @@ -182,9 +191,7 @@ void RenderPass::Loader::texunit_named(unsigned i, const string &n) void RenderPass::Loader::uniforms() { obj.ensure_private_shader_data(); - RefPtr shd = new ProgramData(obj.shprog); - load_sub(*shd); - obj.shdata = shd.release(); + load_sub(*obj.shdata); } void RenderPass::Loader::uniform_slot(const string &name)