X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderer.cpp;h=c751b0e3629d77b8bd93fee9aa4049f3a75cc57f;hb=0c731643d6363eb4c492e836ffb919cb7c0a3035;hp=72043cd153f1d669b7f69011f97981d1a4793aea;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/renderer.cpp b/source/renderer.cpp index 72043cd1..c751b0e3 100644 --- a/source/renderer.cpp +++ b/source/renderer.cpp @@ -1,7 +1,7 @@ -#include #include "batch.h" #include "buffer.h" #include "camera.h" +#include "error.h" #include "material.h" #include "program.h" #include "programdata.h" @@ -68,21 +68,18 @@ void Renderer::set_material(const Material *m) state->material = m; } -void Renderer::set_shader(const Program *p, const ProgramData *d) +void Renderer::set_shader_program(const Program *p, const ProgramData *d) { state->shprog = p; - if(d) - state->shdata.assign(1, d); - else - state->shdata.clear(); + if(p && d) + add_shader_data(*d); + shdata_changed = true; } -void Renderer::add_shader_data(const ProgramData *d) +void Renderer::add_shader_data(const ProgramData &d) { - if(!state->shprog) - throw InvalidState("No shader program"); - - state->shdata.push_back(d); + state->shdata.push_back(&d); + shdata_changed = true; } void Renderer::set_vertex_array(const VertexArray *a) @@ -111,12 +108,13 @@ void Renderer::push_state() void Renderer::pop_state() { if(state_stack.size()==1) - throw InvalidState("Can't pop the last state"); + throw stack_underflow("Renderer::pop_state"); state_stack.pop_back(); state = &state_stack.back(); mtx_stack.pop(); mtx_changed = true; + shdata_changed = true; } void Renderer::escape() @@ -128,7 +126,7 @@ void Renderer::escape() void Renderer::draw(const Batch &batch) { if(!vertex_array) - throw InvalidState("Can't draw without a vertex array"); + throw invalid_operation("Renderer::draw"); apply_state(); @@ -170,8 +168,12 @@ void Renderer::apply_state() if(state->shprog) { state->shprog->bind(); - for(vector::const_iterator i=state->shdata.begin(); i!=state->shdata.end(); ++i) - (*i)->apply(); + if(shdata_changed) + { + for(vector::const_iterator i=state->shdata.begin(); i!=state->shdata.end(); ++i) + (*i)->apply(); + shdata_changed = false; + } } else Program::unbind();