X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderer.cpp;h=8199d3a64dc4056c3e621a3cc46b909c5d1d0f66;hb=4d3d1511616a0ad4a91f8a068b49faf2b450c298;hp=3a44dcd3c0b21bd5afd1fac151405d6e0936f5d1;hpb=31f4e9f522ba3009cfa74467bec380a263eabf73;p=libs%2Fgl.git diff --git a/source/renderer.cpp b/source/renderer.cpp index 3a44dcd3..8199d3a6 100644 --- a/source/renderer.cpp +++ b/source/renderer.cpp @@ -23,7 +23,7 @@ Renderer::Renderer(const Camera *c): mtx_changed(false), camera(c), state_stack(1), - vertex_array(0), + lighting_changed(false), element_buffer(0) { state_stack.reserve(16); @@ -50,6 +50,7 @@ Renderer::~Renderer() Texturing::unbind(); Texture::unbind_from(0); Material::unbind(); + Lighting::unbind(); Program::unbind(); Buffer::unbind_from(ELEMENT_ARRAY_BUFFER); WindingTest::unbind(); @@ -97,11 +98,6 @@ void Renderer::add_shader_data(const ProgramData &d) shdata_changed = true; } -void Renderer::set_vertex_array(const VertexArray *a) -{ - vertex_array = a; -} - void Renderer::set_element_buffer(const Buffer *b) { element_buffer = b; @@ -112,6 +108,11 @@ void Renderer::set_winding_test(const WindingTest *w) state->winding_test = w; } +void Renderer::set_reverse_winding(bool r) +{ + state->reverse_winding = r; +} + void Renderer::push_state() { state_stack.push_back(state_stack.back()); @@ -157,13 +158,8 @@ void Renderer::render(const Renderable &renderable, const Tag &tag) void Renderer::draw(const Batch &batch) { - if(!vertex_array) - throw invalid_operation("Renderer::draw"); - apply_state(); - vertex_array->apply(); - if(element_buffer) element_buffer->bind_to(ELEMENT_ARRAY_BUFFER); else @@ -220,7 +216,12 @@ void Renderer::apply_state() Program::unbind(); if(state->winding_test) - state->winding_test->bind(); + { + if(state->reverse_winding) + state->winding_test->get_reverse().bind(); + else + state->winding_test->bind(); + } else WindingTest::unbind();