X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderer.cpp;h=03042e67c12f80ac95904ca4c66e8f4e80e6baee;hb=2e7f19b895424c3a77940e648639f8df2b395d0f;hp=46df5bf52777564ea62b9d995693c57f7e0d5fa9;hpb=ccbcce1d5c7fae8ec644e465ac936f5c39000e57;p=libs%2Fgl.git diff --git a/source/renderer.cpp b/source/renderer.cpp index 46df5bf5..03042e67 100644 --- a/source/renderer.cpp +++ b/source/renderer.cpp @@ -1,14 +1,7 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#include #include "batch.h" #include "buffer.h" #include "camera.h" +#include "error.h" #include "material.h" #include "program.h" #include "programdata.h" @@ -87,7 +80,7 @@ void Renderer::set_shader(const Program *p, const ProgramData *d) void Renderer::add_shader_data(const ProgramData *d) { if(!state->shprog) - throw InvalidState("No shader program"); + throw invalid_operation("Renderer::add_shader_data"); state->shdata.push_back(d); } @@ -118,7 +111,7 @@ void Renderer::push_state() void Renderer::pop_state() { if(state_stack.size()==1) - throw InvalidState("Can't pop the last state"); + throw stack_underflow("Renderer::pop_state"); state_stack.pop_back(); state = &state_stack.back(); @@ -135,7 +128,7 @@ void Renderer::escape() void Renderer::draw(const Batch &batch) { if(!vertex_array) - throw InvalidState("Can't draw without a vertex array"); + throw invalid_operation("Renderer::draw"); apply_state();