X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderbuffer.h;h=751374bd4a4258f70ca9afa74d1e16bf543b49a3;hb=refs%2Fheads%2Fmaster;hp=0ccf49675897c6b9864da27adb708eed45c458e8;hpb=96fb9a0237a7c3f6fc23406ce50cd1c6fe484111;p=libs%2Fgl.git diff --git a/source/renderbuffer.h b/source/renderbuffer.h deleted file mode 100644 index 0ccf4967..00000000 --- a/source/renderbuffer.h +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef MSP_GL_RENDERBUFFER_H_ -#define MSP_GL_RENDERBUFFER_H_ - -#include "bindable.h" -#include "pixelformat.h" - -namespace Msp { -namespace GL { - -/** -A Renderbuffer contains a single renderable image. It can be attached to a -Framebuffer to provide a logical buffer that is required to render the scene -correctly but that is not needed as a texture later. Renderbuffers also -provide a capability for multisampling, which is not available in textures. - -Requires the GL_EXT_framebuffer_object extension. Multisample renderbuffers -additionally require the GL_EXT_framebuffer_multisample extension. -*/ -class Renderbuffer: public Bindable -{ -private: - unsigned id; - unsigned width; - unsigned height; - -public: - Renderbuffer(); - ~Renderbuffer(); - - unsigned get_id() const { return id; } - unsigned get_width() const { return width; } - unsigned get_height() const { return height; } - -private: - static PixelFormat normalize_format(PixelFormat); - -public: - /** Allocates storage for the renderbuffer. */ - void storage(PixelFormat fmt, unsigned wd, unsigned ht); - - /** Allocates multisample storage for the renderbuffer. All attachments in - a framebuffer must have the same number of samples. To transfer the - contents to a texture for furter processing, use the framebuffer blit - functions.*/ - void storage_multisample(unsigned samples, PixelFormat fmt, unsigned wd, unsigned ht); - - void bind() const; - - static void unbind(); -}; - -} // namespace GL -} // namespace Msp - -#endif