X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frenderbuffer.cpp;h=5098362261e45743d396c81ea9bc5b9878d3c9ae;hb=0ab875bdc9fbf84ecfce883b188410bb45882447;hp=c920633e0f2e0e84a009cab91477a1b0197a93c8;hpb=6afbace895a7bbcf216ab8e48280ea0303ab5892;p=libs%2Fgl.git diff --git a/source/renderbuffer.cpp b/source/renderbuffer.cpp index c920633e..50983622 100644 --- a/source/renderbuffer.cpp +++ b/source/renderbuffer.cpp @@ -1,5 +1,6 @@ -#include "ext_framebuffer_multisample.h" -#include "ext_framebuffer_object.h" +#include +#include +#include #include "renderbuffer.h" namespace Msp { @@ -9,7 +10,10 @@ Renderbuffer::Renderbuffer() { static Require _req(EXT_framebuffer_object); - glGenRenderbuffers(1, &id); + if(ARB_direct_state_access) + glCreateRenderbuffers(1, &id); + else + glGenRenderbuffers(1, &id); } Renderbuffer::~Renderbuffer() @@ -17,22 +21,47 @@ Renderbuffer::~Renderbuffer() glDeleteRenderbuffers(1, &id); } +PixelFormat Renderbuffer::normalize_format(PixelFormat fmt) +{ + if(!get_component_size(fmt) && MSP_sized_internal_formats) + { + unsigned size = (fmt==DEPTH_COMPONENT ? get_gl_api()==OPENGL_ES2 ? 2 : 4 : 1); + return get_sized_pixelformat(fmt, size); + } + + return fmt; +} + void Renderbuffer::storage(PixelFormat fmt, unsigned wd, unsigned ht) { - Bind _bind(this, true); + fmt = normalize_format(fmt); + require_pixelformat(fmt); width = wd; height = ht; - glRenderbufferStorage(GL_RENDERBUFFER, fmt, width, height); + if(ARB_direct_state_access) + glNamedRenderbufferStorage(id, fmt, width, height); + else + { + BindRestore _bind(this); + glRenderbufferStorage(GL_RENDERBUFFER, fmt, width, height); + } } void Renderbuffer::storage_multisample(unsigned samples, PixelFormat fmt, unsigned wd, unsigned ht) { static Require _req(EXT_framebuffer_multisample); + fmt = normalize_format(fmt); + require_pixelformat(fmt); - Bind _bind(this, true); width = wd; height = ht; - glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, fmt, width, height); + if(ARB_direct_state_access) + glNamedRenderbufferStorageMultisample(id, samples, fmt, width, height); + else + { + BindRestore _bind(this); + glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, fmt, width, height); + } } void Renderbuffer::bind() const