X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fwindowview.h;h=93769f19217ed35f3b3fbcfd277e7cf6cccd1363;hb=b9e720f36185c6fe4d39a1056ecb88dec0ce950d;hp=028e9805436797c35adfddf3c75d9ac47b084138;hpb=f0414f06fc2463e9765c9492dce60e0468dceb3c;p=libs%2Fgl.git diff --git a/source/render/windowview.h b/source/render/windowview.h index 028e9805..93769f19 100644 --- a/source/render/windowview.h +++ b/source/render/windowview.h @@ -4,7 +4,7 @@ #include #include #include "device.h" -#include "view.h" +#include "windowview_backend.h" namespace Msp { namespace GL { @@ -17,7 +17,7 @@ After rendering, buffers are swapped to show the result in the window. The aspect ratio of the view's Camera is automatically updated to match that of the window. */ -class WindowView: public View, public sigc::trackable +class WindowView: public WindowViewBackend, public sigc::trackable { private: Graphics::Window &window;