X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fsimplescene.h;h=ccca360a5c1275f44aedc897ed6f097dd38f68c0;hb=84e0e55710123e54617d342df852007f8b60af24;hp=e56aeb0c982592b5e8995f5ac2d78b47fc972091;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266;p=libs%2Fgl.git diff --git a/source/render/simplescene.h b/source/render/simplescene.h index e56aeb0c..ccca360a 100644 --- a/source/render/simplescene.h +++ b/source/render/simplescene.h @@ -12,25 +12,20 @@ A simple yet efficient scene. Rendering order is unspecified. */ class SimpleScene: public Scene { -private: - typedef std::set RenderableSet; - typedef std::vector RenderableArray; +public: + using Scene::Loader; - RenderableSet renderables; - mutable RenderableArray cache; +private: + std::vector renderables; public: virtual void add(Renderable &); virtual void remove(Renderable &); -private: - void populate_cache() const; - -public: virtual void setup_frame(Renderer &); virtual void finish_frame(); - virtual void render(Renderer &, const Tag & = Tag()) const; + virtual void render(Renderer &, Tag = Tag()) const; }; } // namespace GL