X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fsimplescene.cpp;h=fbdb004f9a0e8f8917b5ae42a8a2554d84b54d22;hb=f853ca0a365ae8b43ba8b2f4d6f21cd1c2bd4bd5;hp=d1fd3c1cea2a4c4ad0349fb1a30017cfa2b52920;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266;p=libs%2Fgl.git diff --git a/source/render/simplescene.cpp b/source/render/simplescene.cpp index d1fd3c1c..fbdb004f 100644 --- a/source/render/simplescene.cpp +++ b/source/render/simplescene.cpp @@ -1,3 +1,4 @@ +#include #include "renderer.h" #include "simplescene.h" @@ -6,52 +7,42 @@ namespace GL { void SimpleScene::add(Renderable &r) { - // Add to cache as well if the cache is valid - if(renderables.insert(&r).second && !cache.empty()) - cache.push_back(&r); + auto i = lower_bound(renderables, &r); + if(i==renderables.end() || *i!=&r) + renderables.insert(i, &r); } void SimpleScene::remove(Renderable &r) { - renderables.erase(&r); - cache.clear(); -} - -void SimpleScene::populate_cache() const -{ - if(cache.empty() && !renderables.empty()) - { - cache.reserve(renderables.size()); - cache.insert(cache.end(), renderables.begin(), renderables.end()); - } + auto i = find(renderables, &r); + if(i!=renderables.end()) + renderables.erase(i); } void SimpleScene::setup_frame(Renderer &renderer) { - populate_cache(); - for(RenderableArray::const_iterator i=cache.begin(); i!=cache.end(); ++i) - (*i)->setup_frame(renderer); + for(Renderable *r: renderables) + r->setup_frame(renderer); } void SimpleScene::finish_frame() { - for(RenderableArray::const_iterator i=cache.begin(); i!=cache.end(); ++i) - (*i)->finish_frame(); + for(Renderable *r: renderables) + r->finish_frame(); } -void SimpleScene::render(Renderer &renderer, const Tag &tag) const +void SimpleScene::render(Renderer &renderer, Tag tag) const { - populate_cache(); if(setup_frustum(renderer)) { - for(RenderableArray::const_iterator i=cache.begin(); i!=cache.end(); ++i) - if(!frustum_cull(**i)) - renderer.render(**i, tag); + for(Renderable *r: renderables) + if(!frustum_cull(*r)) + r->render(renderer, tag); } else { - for(RenderableArray::const_iterator i=cache.begin(); i!=cache.end(); ++i) - renderer.render(**i, tag); + for(Renderable *r: renderables) + r->render(renderer, tag); } }