X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fsimplescene.cpp;h=68db812b2db18c34f5338b0844932d5146dc2a74;hb=42c44db6aa2961cffea6263f337adbd9d161c59c;hp=af2b366fa61c55c2bcb0852f2185f8441a4d6ddc;hpb=233dff2a6c552e08da832496aecd88ef4f8948f1;p=libs%2Fgl.git diff --git a/source/render/simplescene.cpp b/source/render/simplescene.cpp index af2b366f..68db812b 100644 --- a/source/render/simplescene.cpp +++ b/source/render/simplescene.cpp @@ -1,3 +1,4 @@ +#include #include "renderer.h" #include "simplescene.h" @@ -6,52 +7,42 @@ namespace GL { void SimpleScene::add(Renderable &r) { - // Add to cache as well if the cache is valid - if(renderables.insert(&r).second && !cache.empty()) - cache.push_back(&r); + auto i = lower_bound(content, &r); + if(i==content.end() || *i!=&r) + content.insert(i, &r); } void SimpleScene::remove(Renderable &r) { - renderables.erase(&r); - cache.clear(); -} - -void SimpleScene::populate_cache() const -{ - if(cache.empty() && !renderables.empty()) - { - cache.reserve(renderables.size()); - cache.insert(cache.end(), renderables.begin(), renderables.end()); - } + auto i = find(content, &r); + if(i!=content.end()) + content.erase(i); } void SimpleScene::setup_frame(Renderer &renderer) { - populate_cache(); - for(RenderableArray::const_iterator i=cache.begin(); i!=cache.end(); ++i) - (*i)->setup_frame(renderer); + for(Renderable *r: content) + r->setup_frame(renderer); } void SimpleScene::finish_frame() { - for(RenderableArray::const_iterator i=cache.begin(); i!=cache.end(); ++i) - (*i)->finish_frame(); + for(Renderable *r: content) + r->finish_frame(); } void SimpleScene::render(Renderer &renderer, Tag tag) const { - populate_cache(); if(setup_frustum(renderer)) { - for(RenderableArray::const_iterator i=cache.begin(); i!=cache.end(); ++i) - if(!frustum_cull(**i)) - renderer.render(**i, tag); + for(Renderable *r: content) + if(!frustum_cull(*r)) + r->render(renderer, tag); } else { - for(RenderableArray::const_iterator i=cache.begin(); i!=cache.end(); ++i) - renderer.render(**i, tag); + for(Renderable *r: content) + r->render(renderer, tag); } }