X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fsequence.h;h=ebdb55dd664636936ea9caea0c01de1a11c2a843;hb=f19366d32cc29287a2730cfba90893e407754081;hp=cfd14942e9de044bd5e33af8dc99e43470caf96d;hpb=006bdb4f8660098fc524dcca80b24c943c65b249;p=libs%2Fgl.git diff --git a/source/render/sequence.h b/source/render/sequence.h index cfd14942..ebdb55dd 100644 --- a/source/render/sequence.h +++ b/source/render/sequence.h @@ -1,24 +1,20 @@ #ifndef MSP_GL_SEQUENCE_H_ #define MSP_GL_SEQUENCE_H_ -#include -#include +#include #include "blend.h" #include "depthtest.h" -#include "framebuffer.h" +#include "frameformat.h" #include "renderable.h" -#include "rendertarget.h" #include "stenciltest.h" -#include "texture2d.h" namespace Msp { namespace GL { -class Blend; -class Camera; class Clipping; class Lighting; class PostProcessor; +class RenderTarget; /** Top-level content class. Typically a Sequence is used as the content