X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fsequence.cpp;h=e2986a249904a8c1fae136c6ef90e21a6d5c26bb;hb=64de7412ba2d6b4c93f0379895bf775f74f00541;hp=b11d4b1c9f037aafbfe49eaebe2d76c1920d5511;hpb=0bcebf9930e4baada774a16c0e7637a22a410bb4;p=libs%2Fgl.git diff --git a/source/render/sequence.cpp b/source/render/sequence.cpp index b11d4b1c..e2986a24 100644 --- a/source/render/sequence.cpp +++ b/source/render/sequence.cpp @@ -12,7 +12,7 @@ using namespace std; namespace Msp { namespace GL { -Tag Sequence::noclear_tag = "noclear"; +const Tag Sequence::noclear_tag = "noclear"; Sequence::Sequence(unsigned w, unsigned h, const FrameFormat &f): width(w), @@ -154,7 +154,6 @@ void Sequence::render(Renderer &renderer, Tag tag) const { unsigned j = i%2; renderer.set_framebuffer(i+1get_framebuffer() : out_fbo); - renderer.clear(0); const Texture2D &color = target[j]->get_target_texture(COLOR_ATTACHMENT); const Texture2D &depth = target[j]->get_target_texture(DEPTH_ATTACHMENT); postproc[i]->render(renderer, color, depth);