X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fsequence.cpp;h=b11d4b1c9f037aafbfe49eaebe2d76c1920d5511;hb=0bcebf9930e4baada774a16c0e7637a22a410bb4;hp=6c98b4023c293db017d8b43dcc3c9619dbeeacc4;hpb=08e74e913d80693c79c00c18da1130cc5604952c;p=libs%2Fgl.git diff --git a/source/render/sequence.cpp b/source/render/sequence.cpp index 6c98b402..b11d4b1c 100644 --- a/source/render/sequence.cpp +++ b/source/render/sequence.cpp @@ -65,7 +65,7 @@ void Sequence::set_clear_stencil(int s) Sequence::Step &Sequence::add_step(Tag tag, Renderable &r) { - steps.push_back(Step(tag, &r)); + steps.emplace_back(tag, &r); return steps.back(); } @@ -154,6 +154,7 @@ void Sequence::render(Renderer &renderer, Tag tag) const { unsigned j = i%2; renderer.set_framebuffer(i+1get_framebuffer() : out_fbo); + renderer.clear(0); const Texture2D &color = target[j]->get_target_texture(COLOR_ATTACHMENT); const Texture2D &depth = target[j]->get_target_texture(DEPTH_ATTACHMENT); postproc[i]->render(renderer, color, depth);