X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fsequence.cpp;h=4ccf540809d4a3138f4e30e3d23a0ca3e0e35370;hb=18fda5b5a13215c500cb402f7d2b081e439a1f0e;hp=f2a88a51f760ab6ccc6fc9e5c17062ab460824ae;hpb=38712d8ecc57d043a2419ffbaeeb57f7a6586f14;p=libs%2Fgl.git diff --git a/source/render/sequence.cpp b/source/render/sequence.cpp index f2a88a51..4ccf5408 100644 --- a/source/render/sequence.cpp +++ b/source/render/sequence.cpp @@ -12,6 +12,8 @@ using namespace std; namespace Msp { namespace GL { +Tag Sequence::noclear_tag = "noclear"; + Sequence::Sequence(unsigned w, unsigned h, const FrameFormat &f): width(w), height(h), @@ -105,7 +107,7 @@ void Sequence::finish_frame() void Sequence::render(Renderer &renderer, Tag tag) const { - if(tag.id) + if(tag.id && tag!=noclear_tag) return; Renderer::Push _push(renderer); @@ -115,7 +117,7 @@ void Sequence::render(Renderer &renderer, Tag tag) const if(target[0]) renderer.set_framebuffer(&(target_ms ? target_ms : target[0])->get_framebuffer()); - if(clear_enabled) + if(clear_enabled && tag!=noclear_tag) { const Framebuffer *target_fbo = renderer.get_framebuffer(); if(!target_fbo) @@ -146,11 +148,9 @@ void Sequence::render(Renderer &renderer, Tag tag) const renderer.set_depth_test(&s.get_depth_test()); renderer.set_stencil_test(&s.get_stencil_test()); - renderer.set_blend(&s.get_blend()); - if (const Lighting *lighting = s.get_lighting()) + if(const Lighting *lighting = s.get_lighting()) renderer.add_shader_data(lighting->get_shader_data()); - renderer.set_clipping(s.get_clipping()); if(const Renderable *renderable = s.get_renderable()) renderer.render(*renderable, s.get_tag()); @@ -193,7 +193,6 @@ void Sequence::set_debug_name(const string &name) Sequence::Step::Step(Tag t, Renderable *r): tag(t), lighting(0), - clipping(0), renderable(r) { } @@ -212,15 +211,5 @@ void Sequence::Step::set_stencil_test(const StencilTest &st) stencil_test = st; } -void Sequence::Step::set_blend(const Blend &b) -{ - blend = b; -} - -void Sequence::Step::set_clipping(const Clipping *c) -{ - clipping = c; -} - } // namespace GL } // namespace Msp