X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fscene.cpp;h=3c101b8a172cdba1fc421eecc5a182946bb3f308;hb=e92de029768eef5f0fd744329e589161b46d0762;hp=e6c62e802f8c9672fafce477d3eae50c9f2efaac;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266;p=libs%2Fgl.git diff --git a/source/render/scene.cpp b/source/render/scene.cpp index e6c62e80..3c101b8a 100644 --- a/source/render/scene.cpp +++ b/source/render/scene.cpp @@ -1,27 +1,26 @@ #include -#include "animatedobject.h" +#include #include "camera.h" +#include "objectinstance.h" +#include "occludedscene.h" +#include "orderedscene.h" #include "renderer.h" #include "scene.h" +#include "simplescene.h" +#include "zsortedscene.h" using namespace std; namespace Msp { namespace GL { -Scene::~Scene() -{ - for(vector::iterator i=owned_data.begin(); i!=owned_data.end(); ++i) - delete *i; -} - bool Scene::setup_frustum(const Renderer &renderer) const { const Camera *camera = renderer.get_camera(); if(!camera) return false; - culling_matrix = renderer.get_matrix(); + culling_matrix = camera->get_view_matrix()*renderer.get_matrix(); if(camera->is_orthographic()) { @@ -73,6 +72,21 @@ bool Scene::frustum_cull(const Renderable &renderable) const return false; } +Scene::SceneRegistry &Scene::get_scene_registry() +{ + static SceneRegistry registry; + static bool initialized = false; + if(!initialized) + { + initialized = true; + register_type("simple"); + register_type("zsorted"); + register_type("ordered"); + register_type("occluded"); + } + return registry; +} + Scene::Loader::Loader(Scene &s, Collection &c): DataFile::CollectionObjectLoader(s, &c), @@ -90,8 +104,11 @@ Scene::Loader::Loader(Scene &s, Collection &c, ContentMap &m): void Scene::Loader::init() { + inst_counter = 0; + add("object", &Loader::object); add("object", &Loader::object_tagged); + add("scene", &Loader::scene); } void Scene::Loader::object(const string &n) @@ -101,12 +118,44 @@ void Scene::Loader::object(const string &n) void Scene::Loader::object_tagged(const string &n, const string &t) { - RefPtr anob = new AnimatedObject(get_collection().get(n)); - load_sub(*anob); - obj.add(*anob); + RefPtr inst = new ObjectInstance(get_collection().get(n)); + load_sub(*inst); + get_collection().add(format("%s/%d.inst", FS::basename(get_source()), inst_counter++), inst.get()); if(content && !t.empty()) - (*content)[t] = anob.get(); - obj.owned_data.push_back(anob.release()); + (*content)[t] = inst.get(); + obj.add(*inst.release()); +} + +void Scene::Loader::scene(const string &n) +{ + obj.add(get_collection().get(n)); +} + + +DataFile::Loader::ActionMap Scene::GenericLoader::shared_actions; + +Scene::GenericLoader::GenericLoader(DataFile::Collection &c): + coll(c), + scene(0), + scene_loader(0) +{ + set_actions(shared_actions); +} + +Scene::GenericLoader::~GenericLoader() +{ + delete scene; + delete scene_loader; +} + +void Scene::GenericLoader::init_actions() +{ + add("type", &GenericLoader::type); +} + +void Scene::GenericLoader::type(const DataFile::Symbol &sym) +{ + get_scene_registry().invoke(sym.name, *this); } } // namespace GL