X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fscene.cpp;h=0f7737227e8da37c4ba69e0260d99f4e893b87c0;hb=9e63512930bc7dace6dc169c65161961e5dcfcf6;hp=c0a4e1c517cb5306de1a073147ae83bbaf33eb5d;hpb=fea2752a8abb1de5cc89addc92b804d9ff4fc89a;p=libs%2Fgl.git diff --git a/source/render/scene.cpp b/source/render/scene.cpp index c0a4e1c5..0f773722 100644 --- a/source/render/scene.cpp +++ b/source/render/scene.cpp @@ -1,6 +1,9 @@ #include +#include +#include #include "camera.h" #include "objectinstance.h" +#include "occludedscene.h" #include "orderedscene.h" #include "renderer.h" #include "scene.h" @@ -12,19 +15,13 @@ using namespace std; namespace Msp { namespace GL { -Scene::~Scene() -{ - for(vector::iterator i=owned_data.begin(); i!=owned_data.end(); ++i) - delete *i; -} - bool Scene::setup_frustum(const Renderer &renderer) const { const Camera *camera = renderer.get_camera(); if(!camera) return false; - culling_matrix = renderer.get_matrix(); + culling_matrix = camera->get_view_matrix()*renderer.get_matrix(); if(camera->is_orthographic()) { @@ -76,9 +73,9 @@ bool Scene::frustum_cull(const Renderable &renderable) const return false; } -Scene::SceneRegistry &Scene::get_scene_registry() +Scene::GenericLoader::TypeRegistry &Scene::get_scene_registry() { - static SceneRegistry registry; + static Scene::GenericLoader::TypeRegistry registry; static bool initialized = false; if(!initialized) { @@ -86,32 +83,22 @@ Scene::SceneRegistry &Scene::get_scene_registry() register_type("simple"); register_type("zsorted"); register_type("ordered"); - // TODO OccludedScene requires a collection as a constructor parameter - //register_type("occluded"); + register_type("occluded"); } return registry; } -Scene::Loader::Loader(Scene &s, Collection &c): - DataFile::CollectionObjectLoader(s, &c), - content(0) -{ - init(); -} +unsigned Scene::Loader::inline_counter = 0; -Scene::Loader::Loader(Scene &s, Collection &c, ContentMap &m): +Scene::Loader::Loader(Scene &s, Collection &c, ContentMap *m): DataFile::CollectionObjectLoader(s, &c), - content(&m) -{ - init(); -} - -void Scene::Loader::init() + content(m) { add("object", &Loader::object); add("object", &Loader::object_tagged); add("scene", &Loader::scene); + add("scene", &Loader::scene_inline); } void Scene::Loader::object(const string &n) @@ -123,10 +110,10 @@ void Scene::Loader::object_tagged(const string &n, const string &t) { RefPtr inst = new ObjectInstance(get_collection().get(n)); load_sub(*inst); - obj.add(*inst); + get_collection().add(format("_scene_object_%d.inst", ++inline_counter), inst.get()); if(content && !t.empty()) (*content)[t] = inst.get(); - obj.owned_data.push_back(inst.release()); + obj.add(*inst.release()); } void Scene::Loader::scene(const string &n) @@ -134,31 +121,12 @@ void Scene::Loader::scene(const string &n) obj.add(get_collection().get(n)); } - -DataFile::Loader::ActionMap Scene::GenericLoader::shared_actions; - -Scene::GenericLoader::GenericLoader(DataFile::Collection &c): - coll(c), - scene(0), - scene_loader(0) -{ - set_actions(shared_actions); -} - -Scene::GenericLoader::~GenericLoader() -{ - delete scene; - delete scene_loader; -} - -void Scene::GenericLoader::init_actions() -{ - add("type", &GenericLoader::type); -} - -void Scene::GenericLoader::type(const DataFile::Symbol &sym) +void Scene::Loader::scene_inline() { - get_scene_registry().invoke(sym.name, *this); + GenericLoader ldr(get_collection()); + load_sub_with(ldr); + Scene *scene = ldr.store_object(get_collection(), format("_scene_%d.scene", ++inline_counter)); + obj.add(*scene); } } // namespace GL