X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Frendertarget.h;h=a59e382c105f81ad18916056deab8a94e27f333c;hb=HEAD;hp=b7d4af03840f4e81196fad3222255b74be345732;hpb=e70662d7812464159f2e47f4bebb69d88f89ae93;p=libs%2Fgl.git diff --git a/source/render/rendertarget.h b/source/render/rendertarget.h index b7d4af03..a59e382c 100644 --- a/source/render/rendertarget.h +++ b/source/render/rendertarget.h @@ -14,7 +14,8 @@ class Texture2D; Wraps a Framebuffer and its attachments for easier management. All attachments will be created as 2D or 2D multisample textures, depending on -the sample count of the format. +the sample count of the format. For multisampled formats, resolve attachments +are also created. */ class RenderTarget: public NonCopyable {