X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Frenderer.h;h=fe13a882430f5407b4175d1aa481f776df86d009;hb=5003bcfeb0832ec2d0f74f4149bc97888a70a900;hp=ffaa917dd4f5b8dd772ba5ce008c7f9d1fc372f7;hpb=99ca354f18119f82f1adeca100cd665a8f640317;p=libs%2Fgl.git diff --git a/source/render/renderer.h b/source/render/renderer.h index ffaa917d..fe13a882 100644 --- a/source/render/renderer.h +++ b/source/render/renderer.h @@ -64,6 +64,7 @@ private: mutable int binding = -1; const Texture *texture = 0; const Sampler *sampler = 0; + int level = -1; int replaced = -1; }; @@ -160,6 +161,7 @@ public: void add_shader_data(const ProgramData &data); void set_texture(Tag, const Texture *, const Sampler * = 0); + void set_texture(Tag, const Texture *, int, const Sampler * = 0); private: void flush_shader_data(); @@ -177,7 +179,10 @@ public: void set_object_lod_bias(unsigned); unsigned get_object_lod_bias() const { return get_state().object_lod_bias; } - void clear(const ClearValue *); + /** Clears framebuffer contents. If values is not null, it must contain one + element for each attachment. Otherwise the framebuffer contents are + discarded and become undefined. */ + void clear(const ClearValue *values); /** Draws a batch of primitives. A shader must be active. */ void draw(const Batch &);