X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Frenderer.h;h=fa7de736d1ff868b0be1874acb04c997b48254da;hb=c8520aa336e92f2eaf9a38c3430c608520a90324;hp=7997b35cd7618f0aab6d9109f71f72bcadfd7156;hpb=b466adff89db080c304ac3178ce1f4fef844cb28;p=libs%2Fgl.git diff --git a/source/render/renderer.h b/source/render/renderer.h index 7997b35c..fa7de736 100644 --- a/source/render/renderer.h +++ b/source/render/renderer.h @@ -3,7 +3,7 @@ #include #include -#include "framebuffer.h" +#include "commands.h" #include "matrix.h" #include "pipelinestate.h" #include "programdata.h" @@ -15,11 +15,13 @@ namespace GL { class Batch; class Buffer; class Camera; +union ClearValue; class Clipping; class Material; class Mesh; class Lighting; class Program; +class QueryPool; class Renderable; class Sampler; class Texture; @@ -67,42 +69,38 @@ private: struct BoundTexture { Tag tag; - mutable int unit; - const Texture *texture; - const Sampler *sampler; - int replaced; - - BoundTexture(); + mutable int unit = -1; + const Texture *texture = 0; + const Sampler *sampler = 0; + int replaced = -1; }; struct BoundProgramData { const ProgramData *shdata; - mutable unsigned generation; + mutable unsigned generation = 0; BoundProgramData(const ProgramData *); }; struct State { - const Camera *camera; + const Camera *camera = 0; Matrix model_matrix; - const Framebuffer *framebuffer; - const Rect *viewport; - const Rect *scissor; - unsigned texture_count; - const Clipping *clipping; - const Program *shprog; - unsigned shdata_count; - const VertexSetup *vertex_setup; - FaceWinding front_face; - CullMode face_cull; - const DepthTest *depth_test; - const StencilTest *stencil_test; - const Blend *blend; - unsigned object_lod_bias; - - State(); + const Framebuffer *framebuffer = 0; + const Rect *viewport = 0; + const Rect *scissor = 0; + unsigned texture_count = 0; + const Clipping *clipping = 0; + const Program *shprog = 0; + unsigned shdata_count = 0; + const VertexSetup *vertex_setup = 0; + FaceWinding front_face = NON_MANIFOLD; + CullMode face_cull = NO_CULL; + const DepthTest *depth_test = 0; + const StencilTest *stencil_test = 0; + const Blend *blend = 0; + unsigned object_lod_bias = 0; }; enum ChangeMask @@ -119,6 +117,7 @@ private: std::vector shdata_stack; std::set excluded; PipelineState pipeline_state; + Commands commands; public: Renderer(); @@ -193,14 +192,16 @@ public: void exclude(const Renderable &); void include(const Renderable &); - void clear(); - void clear(BufferBits); + void clear(const ClearValue *); void render(const Renderable &, Tag = Tag()); void draw(const Batch &); void draw_instanced(const Batch &, unsigned); - void resolve_multisample(Framebuffer &, BufferBits); + void resolve_multisample(Framebuffer &); + + void begin_query(const QueryPool &, unsigned); + void end_query(const QueryPool &, unsigned); private: void apply_state();