X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Frenderer.h;h=f08ea0b2d5bfa305c0ab1af8aeacf980e5ef79b1;hb=b4941cd1f0b0b5d9cebc978379b4936a5070ca92;hp=b9e795dee19e4fd1f2b23713e2c40fda30021c67;hpb=e70662d7812464159f2e47f4bebb69d88f89ae93;p=libs%2Fgl.git diff --git a/source/render/renderer.h b/source/render/renderer.h index b9e795de..f08ea0b2 100644 --- a/source/render/renderer.h +++ b/source/render/renderer.h @@ -64,6 +64,7 @@ private: mutable int binding = -1; const Texture *texture = 0; const Sampler *sampler = 0; + int level = -1; int replaced = -1; }; @@ -100,12 +101,14 @@ private: SHADER_DATA = 16 }; + unsigned frame_index = 0; unsigned char changed = 0; std::vector state_stack; State *current_state = 0; ProgramData standard_shdata; std::vector shdata_stack; std::vector texture_stack; + const Texture &placeholder_texture; Commands commands; public: @@ -118,6 +121,9 @@ public: commands are allowed before the next call to begin(). */ void end(); + using RendererBackend::begin; + using RendererBackend::end; + /** Saves the current state so it can be restored later. */ void push_state(); @@ -156,6 +162,7 @@ public: void add_shader_data(const ProgramData &data); void set_texture(Tag, const Texture *, const Sampler * = 0); + void set_texture(Tag, const Texture *, int, const Sampler * = 0); private: void flush_shader_data(); @@ -173,7 +180,10 @@ public: void set_object_lod_bias(unsigned); unsigned get_object_lod_bias() const { return get_state().object_lod_bias; } - void clear(const ClearValue *); + /** Clears framebuffer contents. If values is not null, it must contain one + element for each attachment. Otherwise the framebuffer contents are + discarded and become undefined. */ + void clear(const ClearValue *values); /** Draws a batch of primitives. A shader must be active. */ void draw(const Batch &);