X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Frenderer.h;h=42515e822993b622a163d5eb454359bf0a86f145;hb=f82ef71;hp=fa7de736d1ff868b0be1874acb04c997b48254da;hpb=271760e6099bf5f4ad90894697dab911c236a0a3;p=libs%2Fgl.git diff --git a/source/render/renderer.h b/source/render/renderer.h index fa7de736..42515e82 100644 --- a/source/render/renderer.h +++ b/source/render/renderer.h @@ -16,7 +16,6 @@ class Batch; class Buffer; class Camera; union ClearValue; -class Clipping; class Material; class Mesh; class Lighting; @@ -91,7 +90,6 @@ private: const Rect *viewport = 0; const Rect *scissor = 0; unsigned texture_count = 0; - const Clipping *clipping = 0; const Program *shprog = 0; unsigned shdata_count = 0; const VertexSetup *vertex_setup = 0; @@ -150,7 +148,6 @@ public: DEPRECATED void set_material(const Material *); DEPRECATED void set_lighting(const Lighting *); - void set_clipping(const Clipping *); /** Sets the shader program to use. An initial set of data can be set as well, with the same semantics as add_shader_data. */