X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Frenderer.cpp;h=5e155f2e970ac75f4ba85b59d857e66aa3c30f0b;hb=77a534371433054384d213922a2e8c55f8a69ad6;hp=aa6c9b55a4d4206ef458012e280efdacb3e9aba5;hpb=006bdb4f8660098fc524dcca80b24c943c65b249;p=libs%2Fgl.git diff --git a/source/render/renderer.cpp b/source/render/renderer.cpp index aa6c9b55..5e155f2e 100644 --- a/source/render/renderer.cpp +++ b/source/render/renderer.cpp @@ -1,9 +1,8 @@ #include "batch.h" #include "buffer.h" #include "camera.h" -#include "clipping.h" -#include "deviceinfo.h" #include "error.h" +#include "framebuffer.h" #include "lighting.h" #include "material.h" #include "program.h" @@ -29,7 +28,6 @@ Renderer::Renderer(): shdata_stack.reserve(32); state = &state_stack.back(); add_shader_data(standard_shdata); - commands.use_pipeline(pipeline_state); } Renderer::~Renderer() @@ -125,13 +123,6 @@ void Renderer::set_lighting(const Lighting *l) add_shader_data(l->get_shader_data()); } -void Renderer::set_clipping(const Clipping *c) -{ - state->clipping = c; - if(c) - add_shader_data(c->get_shader_data()); -} - void Renderer::set_shader_program(const Program *p, const ProgramData *d) { state->shprog = p; @@ -224,7 +215,7 @@ void Renderer::end() add_shader_data(standard_shdata); excluded.clear(); - PipelineState::clear(); + commands.use_pipeline(0); } void Renderer::exclude(const Renderable &renderable) @@ -246,6 +237,9 @@ void Renderer::render(const Renderable &renderable, Tag tag) void Renderer::clear(const ClearValue *values) { pipeline_state.set_framebuffer(state->framebuffer); + pipeline_state.set_viewport(state->viewport); + pipeline_state.set_scissor(state->scissor); + commands.use_pipeline(&pipeline_state); commands.clear(values); } @@ -253,6 +247,7 @@ void Renderer::draw(const Batch &batch) { apply_state(); batch.refresh(); + commands.use_pipeline(&pipeline_state); commands.draw(batch); } @@ -260,10 +255,11 @@ void Renderer::draw_instanced(const Batch &batch, unsigned count) { apply_state(); batch.refresh(); + commands.use_pipeline(&pipeline_state); commands.draw_instanced(batch, count); } -void Renderer::resolve_multisample(Framebuffer &target, BufferBits buffers) +void Renderer::resolve_multisample(Framebuffer &target) { if(!state->framebuffer) throw invalid_operation("Renderer::resolve_multisample"); @@ -274,7 +270,18 @@ void Renderer::resolve_multisample(Framebuffer &target, BufferBits buffers) throw incompatible_data("Renderer::resolve_multisample"); pipeline_state.set_framebuffer(state->framebuffer); - commands.resolve_multisample(target, buffers); + commands.use_pipeline(&pipeline_state); + commands.resolve_multisample(target); +} + +void Renderer::begin_query(const QueryPool &pool, unsigned index) +{ + commands.begin_query(pool, index); +} + +void Renderer::end_query(const QueryPool &pool, unsigned index) +{ + commands.end_query(pool, index); } void Renderer::apply_state() @@ -309,7 +316,6 @@ void Renderer::apply_state() pipeline_state.set_front_face(state->front_face); pipeline_state.set_face_cull(state->face_cull); - pipeline_state.set_enabled_clip_planes(state->clipping ? (1<clipping->get_n_planes())-1 : 0); if(state->texture_count