X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Frenderer.cpp;h=19148a4dbf5a4f9bf1c9743481336ecf80297bb3;hb=1b23728908f5ec9beb08b2b70737c3903745fddc;hp=6f7e9cba34d3c156a50e255372d0c59d078e8da9;hpb=e9a898f315b5d1396f196d785913a283c30940f2;p=libs%2Fgl.git diff --git a/source/render/renderer.cpp b/source/render/renderer.cpp index 6f7e9cba..19148a4d 100644 --- a/source/render/renderer.cpp +++ b/source/render/renderer.cpp @@ -29,7 +29,6 @@ Renderer::Renderer(): shdata_stack.reserve(32); state = &state_stack.back(); add_shader_data(standard_shdata); - commands.use_pipeline(pipeline_state); } Renderer::~Renderer() @@ -224,7 +223,7 @@ void Renderer::end() add_shader_data(standard_shdata); excluded.clear(); - PipelineState::clear(); + commands.use_pipeline(0); } void Renderer::exclude(const Renderable &renderable) @@ -243,21 +242,18 @@ void Renderer::render(const Renderable &renderable, Tag tag) renderable.render(*this, tag); } -void Renderer::clear() -{ - clear(COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT|STENCIL_BUFFER_BIT); -} - -void Renderer::clear(BufferBits buffers) +void Renderer::clear(const ClearValue *values) { pipeline_state.set_framebuffer(state->framebuffer); - commands.clear(buffers); + commands.use_pipeline(&pipeline_state); + commands.clear(values); } void Renderer::draw(const Batch &batch) { apply_state(); batch.refresh(); + commands.use_pipeline(&pipeline_state); commands.draw(batch); } @@ -265,10 +261,11 @@ void Renderer::draw_instanced(const Batch &batch, unsigned count) { apply_state(); batch.refresh(); + commands.use_pipeline(&pipeline_state); commands.draw_instanced(batch, count); } -void Renderer::resolve_multisample(Framebuffer &target, BufferBits buffers) +void Renderer::resolve_multisample(Framebuffer &target) { if(!state->framebuffer) throw invalid_operation("Renderer::resolve_multisample"); @@ -279,7 +276,8 @@ void Renderer::resolve_multisample(Framebuffer &target, BufferBits buffers) throw incompatible_data("Renderer::resolve_multisample"); pipeline_state.set_framebuffer(state->framebuffer); - commands.resolve_multisample(target, buffers); + commands.use_pipeline(&pipeline_state); + commands.resolve_multisample(target); } void Renderer::apply_state()