X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Foccludedscene.h;h=056acb2e0d12b2e14f74fcbffcde37cee09f7674;hb=31ae3e3c4a28ac2ec97cc3efaa25adbf1511aadc;hp=2898bb3ff92032c703c916232ae7459845c0fe8c;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266;p=libs%2Fgl.git diff --git a/source/render/occludedscene.h b/source/render/occludedscene.h index 2898bb3f..056acb2e 100644 --- a/source/render/occludedscene.h +++ b/source/render/occludedscene.h @@ -16,6 +16,9 @@ entirely occluded by others. */ class OccludedScene: public Scene { +public: + using Scene::Loader; + private: struct OccludedRenderable { @@ -28,14 +31,11 @@ private: OccludedRenderable(); }; - typedef std::set RenderableSet; - typedef std::vector OccludedArray; - - Mesh bounding_mesh; - Program bounding_shader; - RenderableSet renderables; + const Mesh &bounding_mesh; + const Program &bounding_shader; + std::set renderables; float occluder_min_size; - mutable OccludedArray occluded_cache; + mutable std::vector occluded_cache; mutable bool cache_dirty; public: @@ -52,7 +52,7 @@ public: virtual void setup_frame(Renderer &); virtual void finish_frame(); - virtual void render(Renderer &, const Tag & = Tag()) const; + virtual void render(Renderer &, Tag = Tag()) const; }; } // namespace GL