X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Foccludedscene.cpp;h=b2e7ab3297d1decee09573fad21974e823b8391a;hb=18449fc11c620be7b3115f28a5edfb57eb5985ef;hp=bfa9fed76a5b7a19b2bf728fa03c04c80c811554;hpb=9a63244c1342337915c4610401a24c09fa72cc3d;p=libs%2Fgl.git diff --git a/source/render/occludedscene.cpp b/source/render/occludedscene.cpp index bfa9fed7..b2e7ab32 100644 --- a/source/render/occludedscene.cpp +++ b/source/render/occludedscene.cpp @@ -14,7 +14,7 @@ namespace GL { OccludedScene::OccludedScene(Resources &resources): bounding_mesh(resources.get("_occluder.mesh")), - bounding_shader(resources.get("_occluder.glsl")), + bounding_shader(resources.get("_occluder.glsl.shader")), occluder_min_size(0.25f), cache_dirty(false) { @@ -83,7 +83,7 @@ void OccludedScene::finish_frame() i->renderable->finish_frame(); } -void OccludedScene::render(Renderer &renderer, const Tag &tag) const +void OccludedScene::render(Renderer &renderer, Tag tag) const { if(renderables.empty()) return;