X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Foccludedscene.cpp;h=7c043fa691c5ab578fc7da430244db471632bdc0;hb=e92de029768eef5f0fd744329e589161b46d0762;hp=b3346385a3a9525765fd8c727ec5cb140d541e45;hpb=dccad64b2ec82249d850b9745614042171499972;p=libs%2Fgl.git diff --git a/source/render/occludedscene.cpp b/source/render/occludedscene.cpp index b3346385..7c043fa6 100644 --- a/source/render/occludedscene.cpp +++ b/source/render/occludedscene.cpp @@ -12,9 +12,9 @@ using namespace std; namespace Msp { namespace GL { -OccludedScene::OccludedScene(Resources &resources): - bounding_mesh(resources.get("_occluder.mesh")), - bounding_shader(resources.get("_occluder.glsl.shader")), +OccludedScene::OccludedScene(): + bounding_mesh(Resources::get_global().get("_occluder.mesh")), + bounding_shader(Resources::get_global().get("_occluder.glsl.shader")), occluder_min_size(0.25f), cache_dirty(false) { @@ -83,7 +83,7 @@ void OccludedScene::finish_frame() i->renderable->finish_frame(); } -void OccludedScene::render(Renderer &renderer, const Tag &tag) const +void OccludedScene::render(Renderer &renderer, Tag tag) const { if(renderables.empty()) return;