X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Finstancescene.h;h=ae9b637b8560543cda0b83e625507e4d9dd5e0be;hb=dbc91b65728ab9c0e574bb1127cfe4d2da55de7f;hp=a5ac2cd1c743e9fd250d5489d3e13c5902d552a7;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266;p=libs%2Fgl.git diff --git a/source/render/instancescene.h b/source/render/instancescene.h index a5ac2cd1..ae9b637b 100644 --- a/source/render/instancescene.h +++ b/source/render/instancescene.h @@ -3,6 +3,7 @@ #include #include +#include #include #include "scene.h" @@ -14,7 +15,7 @@ A Scene optimized for rendering instanced Renderables, such as ObjectInstances. All Renderables with the same instance key are rendered consecutively; within the same key rendering order is unspecified. */ -class InstanceScene: public Scene +class DEPRECATED InstanceScene: public Scene { private: typedef std::set RenderableSet; @@ -29,7 +30,7 @@ public: virtual void setup_frame(Renderer &); virtual void finish_frame(); - virtual void render(Renderer &, const Tag &tag = Tag()) const; + virtual void render(Renderer &, Tag tag = Tag()) const; }; } // namespace GL